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Thread: Warm up round confusion,

  1. #1
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    Warm up round confusion,

    Warm up round confusion!!

    im sure everyone has noticed that during the warm up round a lot of players will kill team mates, and although this does not directly affect the actual game it does affect how some of the players who are not familiar to the server play.

    They sometimes get confused about whether or not there is friendly fire and will often team kill for a good portion of the game until admin or someone is able to warn them or explain to them that this is not OK in server #4. So if we could stop team killing during the warm up it could really help to minimize the amount of people team killing during game and reduce the amount of times admin obviously are having to tirelessly repeat themselves about the issue.

    Side note - id like to thank the admin team for the great job they do already.

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  3. #2
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    Ive noticed to that on warm up new player are continuing to play as if they in warmup because they don't no any better, and to try and talk to them while the Para trigger is being held they cant hear
    Little more consideration on

    Good one Envy

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  5. #3
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    Bloody good point Envy!

    Where have you been all these years!

    I must confess I get caught up with the team killing in the warm up round, but, no more...





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    Hay.......

    Why Not a automated . 1 team kill = warning, 2 team kill = slap, 3 team kill = slay, 4 team kill burn/set on fire, 5 team kill frozen.

    and repeat the process.......

    or

    team killing has a penalty of frozen time. ( 1 kill = 3 seconds) and each team kill after that 2 seconds is added


    just a thought.
    Last edited by kingy; 12-01-18 at 08:34 AM. Reason: cant spell

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  8. #5
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    Quote Originally Posted by kingy View Post
    Hay.......

    Why Not a automated . 1 team kill = warning, 2 team kill = slap, 3 team kill = slay, 4 team kill burn/set on fire, 5 team kill frozen.

    and repeat the process.......

    or

    team killing has a penalty of frozen time. ( 1 kill = 3 seconds) and each team kill after that 2 seconds is added


    just a thought.
    With the automated system that you would want to implement, there is the occasional line up of an enemy and teammate, and if you do accidentally kill them, you shouldn't get a warning for something such as pure coincidence or new players running and gunning without looking at lines of fire. My opinion is that the automated system shouldn't start at 1 tk, there is everyone running everywhere, an accidental tk is going to happen every so often.

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  10. #6
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    Quote Originally Posted by Zuelhs View Post
    With the automated system that you would want to implement, there is the occasional line up of an enemy and teammate, and if you do accidentally kill them, you shouldn't get a warning for something such as pure coincidence or new players running and gunning without looking at lines of fire. My opinion is that the automated system shouldn't start at 1 tk, there is everyone running everywhere, an accidental tk is going to happen every so often.

    i agree, there are times where it happens by accident and by chance and punishment for this would be a bit unfair, i myself have had a few times where Ive lined someone up just let a shot off and someone has run straight in front of me, if we make it an automatic thing people will get frustrated with being punished for accidents.

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  12. #7
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    As long as the team killing doesn't continue when the round starts then I'm happy

    Admin are super quick to jump on anyone team killing however.

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