Gain Health
Lose Health
Random Health
Gain Gravity
Lose Gravity
Random Gravity
Gain Speed
Lose Speed
Random Speed
Random Color
Random Transparency
Random Model
Opposing Team Model
Slow Poison
Fast Poison
Slow Regen
Fast Regen
Increased Damage Dealt
Decreased Damage Dealt
Random Damage Dealt
Increased Damage Taken
Decreased Damage Taken
Random Damage Taken
Random Slapping (Painful)
Random Slapping (Healing)
High Jump
Long Jump
Super Jump
Jump Fudger
Tiny Beacons
Large Beacons
Static Blind
Random Blind
Drugged Vision
Monochrome Vision
Partial Stripping (Knife)
Full Stripping (No Knife)
Valiant Soul (Gain HP for Friendly Deaths)
Nobody Likes Me (Lose HP for Friendly Deaths)
Bow Before Me (Gain HP for Enemy Deaths)
Pacifist (Lose HP for Enemy Deaths)