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Thread: CT Mini Games Ideas Thread

  1. #1
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    CT Mini Games Ideas Thread

    Hi all,

    Thought I would start a thread for people to post their ideas of mini games so we can get some fresh ideas onto the server.

    If you have an idea, just post the details below and whether or not it would require admin intervention (health, speed, weapons etc).

    I will try and pool them on the OP with credits to those who suggest it for easier access.

    Cheers,
    Newy

    Idea name: blind meat grinder Day (COMBAT)
    Admin required? Yes
    How is it played: ts are put in a confined area like iso and given weapons. Their visibility is removed (blind) and friendly fire is enabled. Last players alive win.

    Idea name: Gang Warfare Day (RP)
    Admin required? Yes
    How is it played: CLICK HERE TO SEE RULES

    Idea name: Scavenger Hunt
    Admin required? No
    How is it played: CTs drop a gun on a random part of the map and Ts need to find it.

    Idea name: I Spy
    Admin required? No
    How is it played: CT Picks something that is visible in the room or around the map and says the starting letter. Ts need to guess what it is.

    Idea name: Backwards Day
    Admin required? No
    How is it played: Terrorists walk backwards the entire day and CTs must create/use mini games that can be achieved backwards.

    Idea name: Temptation Day
    Admin required? Yes
    How is it played: Ts are sat in a circle equally spaced. Friendly fire is enabled maybe a gun is given to them/hp adjusted. If they decide to not kill each other and remain still, they all get a free day the next round. If one decides to take the temptation, no one is rewarded with a free day.

    Idea name: VIP Day
    Admin required? Yes
    How is it played: Ts are divided into 2 teams - attackers and defenders. One T on the attacking team is nominated as the "package" and must be escorted from 1 side of the map to the other without dying. The defenders need to stop this from happening.

    Idea name: Super Hero Day
    Admin required? Yes
    How is it played: Ts are split into 2 even teams. 1 T on each team is given a super power (gravity, speed, extra HP, gun etc) to match their counterpart and must fight to the death.
    Last edited by imthenewguy; 16-03-14 at 03:14 PM.

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  3. #21
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    [DtK] [SA] imthenewguy     $ 0.00
    I like that :P
    Lime hide n seek but for ts

  4. #22
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    [DtK] [V] Shaq     $ 10.00
    Quote Originally Posted by loubot69 View Post
    Idea name: King of the Caslte
    Admin required? Yes
    How is it played: The winner of a previous minigame gets to be the king. This person gets give 1000 hp and gets to go hide in a place of their choice (not gunroom), they also get one weapon of their choice. The other terrorists can escape jail and try to kill the king. Friendly fire needs to be enabled and cts need to be given 999999 hp.
    Once the king dies it becomes a free for all, or you play until !lr
    I really like this idea, you could add little twists to it each time and give the king other benefits like speed or gravity

  5. #23
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    [DtK] [SA] imthenewguy     $ 0.00
    Trivia elimination round.

    Players are asked questions. If they guess correctly they nominate a t to die. Game is played til lr.

  6. #24
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    [DtK] [Jedi] Pilot Jones     $ 50.00
    I juss remembered, TC showed me this game one time, but I'mma name it like "Circus Act" or w/e
    • You're gonna need a wide open space where the sky box can't influence the game.
    • involves guns so you prolly need an admin to set CT hp high.
    • Probably works for lesser T's of up to 5.

    You get an AWP and the T's are required to aim it at the sky, drop it and quickly knife it into the sky, as the AWP comes back down they knife it back up, rinse and repeat and attempt to get the highest number of hit ups as possible, emulating a circus act kinda.

    Pretty simple and takes some concentrating to do.

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  8. #25
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    Goose     $ 160.00
    ^ thats my game ya bum. It works well and if the CT just empties the awp then no admin is needed. You can do it with any gun. Pistols are hardest.

  9. #26
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    [DtK] [Jedi] Pilot Jones     $ 50.00
    Ah well lmao I said TC showed me that, never played it wit you G so not claiming ownership ;-)
    Ye, you can play it with any hahaha just makes it easier if your aim sucks tho in case they start reloading and/or T's try to take advantage by rushin at you.

  10. #27
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    [DtK] [V] Shaq     $ 10.00
    I got a good teamwork game idea: "spray race"

    T's are split into 2 teams. (works best with smallish teams of around 3 each). The teams are given a start point and end point, the aim is to work with your team to race to the end point but you can only be standing on sprays at all times. This means the teams need to use teamwork to co-ordinate who sprays the next spray to jump too. If they move off a spray at all, they are killed. The game ends when a whole team is dead or if a team reaches the end of the race.

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  12. #28
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    [DtK] [SA] imthenewguy     $ 0.00
    Sounds like a pretty cool mini game.

  13. #29
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    [DtK] [Jedi] Shadow     $ 100.00
    Quote Originally Posted by Shaq View Post
    I got a good teamwork game idea: "spray race"

    T's are split into 2 teams. (works best with smallish teams of around 3 each). The teams are given a start point and end point, the aim is to work with your team to race to the end point but you can only be standing on sprays at all times. This means the teams need to use teamwork to co-ordinate who sprays the next spray to jump too. If they move off a spray at all, they are killed. The game ends when a whole team is dead or if a team reaches the end of the race.
    lol i remember that game

  14. #30
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    Lol, Goose. I was playing that game since before you were registered here :P
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  15. #31
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    [DtK] [SA] imthenewguy     $ 0.00
    Quote Originally Posted by TC_TopCat View Post
    Lol, Goose. I was playing that game since before you were registered here :P
    ^ Shows his age.

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    WHAT??? Speak up sonny, I cant hear you.


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    [DtK] [Jedi] bad8lood     $ 30.00
    Idea name: Scavenger
    How It Works: Basically the way this game works is that it would be similar to how some of the Simon says works on some minigames maps, as in how you need to achieve a certain task within a set amount of time. once the time runs out, the t's would either be frozen by an admin or be told to freeze and then the cts would see who acomplished the task and would either kill the t's that failed or isolate them and "designate"them as loosers and out of the game.
    Some ideas or examples of tasks would be to have the t's stand NEXT to something red, (this could be something on the map, someones or their own spray, a t with an admin skin on,( but the t with the admin skin would not be standing next to something red so they would fail)).
    other ideas would be to get onto a particualr object, be inside a specific area, have a certain amount of people or things next to you, or to obtain an item on the map as a final elimination

    It would be up to warden if the t's are to go to a reset point after each task or to start a new task from the current location that each t would be at



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  20. #34
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