Nice Krusty… Version 3 hit the spot for me :D
Thank you for your effort!!
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Nice Krusty… Version 3 hit the spot for me :D
Thank you for your effort!!
It's a bit blurry for me, too, same on the scoreboard:
http://www.dying2kill.com.au/attachm...97&cid=1&stc=1
Other than that it's great, I particularly like the load screen and server options feature.
It's strange cause the font looks great on my PC, could be due to resolution and video quality etc.
Could see what colour changes can do for this, otherwise I might have to find a new font for everyone else so no one has it blurry; or attempt to figure out how to make the text bigger.
Just wanted to give this a quick bump for those who have forgotten where to find this thread. But also to mention that my sem2 uni exams are upcoming and will be completed within the near future; meaning that if you have requests or suggestions you can leave them here so when I've got the time I can come back and fix the issues.
Cheers :)
Cheers Krusty!!
Here's a sneak preview on some edits I've been working on.
Changes I've made:
- Health is one colour for max health and health colour after damage instead of two
- Removed all the rectangles and replaced them with the default HUD element backgrounds (looks nicer imo)
- Health now has a 'glow' effect; which illuminates the digits for the health
- Removed the background for the cash
- All HUD elements are lined up symmetrically on the horizontal axis (excluding the cash)
- Changed the scoreboard font back to default so it looks nicer
Let me know what you guys think of these edits and if you prefer this HUD design over the last. Obviously I've still got other things I want to change and won't release this just yet (unless you really want me to).
Hi mate,
Is there a way of displaying how many players are in-game on the servers menu?
Do I need to redownload the file to effect these changes?
http://www.dying2kill.com.au/attachm...42&cid=1&stc=1
On this screen, I tend to use a desktop shortcut to fire the game up rather than the DtK forums. It isn't that big a deal if it's too much fartarsing around, I just thought it might be a handy feature to have
Love love the 'glow effect' of the health, so this will still glow throughout taking damage aswell?
will the clock still flash red when the time is just about up?
HUD elements look great and clean now!
Can we see the scoreboard too? I cant remember it the other way ;p LOL
Otherwise, your work is great as usual :D x
The glow is always there and doesn't disappear, it just makes it look nicer and stand out more than the other HUD elements.
The clock still flashes red when the time is almost up.
Scoreboard
http://i64.tinypic.com/3339yc6.jpg
For me, I like the health changing colour when health is really low.
I seem to notice that better with the colour change, just my pref. tho :)
The rest of your styling is really good Krusty so +1 :)
Yeah I changed it because it was a bit blurry and had some complaints. Also I've noticed the CT purple colour sometimes fades into the background when it's bright and becomes hard to see so I might change that too.
Let me know if there's any issues or anything you want me to add :)
Looks good Burger.
Would be clean as if the text was all gray and there was no black border, would definitely start using it ;D
Yes if that's what you guys would like, then I'll change it back.
Would you prefer the original purple/blue, or would you prefer this pink shade instead of the purple, or would you like 2 different colours altogether?
Btw once I have completed the GUI I will happily change the colours for individuals to match your favourite 2 colours if you'd like.